====== 🪲 Doom Tower: Scarab King (Borgoth) ====== [[games:raid:teams:start|👥 Teams Index]] > **🪲 Scarab King** The **Scarab King (Borgoth)** is a mechanical check. If your champions do not have a [Shield] buff when they attack, he will counterattack, steal buffs, and potentially provoke your entire team. ===== 🏗️ The Strategy ===== 1. **Keep Shields Up:** Every champion MUST be shielded before they take a turn. 2. **Destroy Max HP:** Borgoth has a massive "Hard Shell" that reduces incoming damage by 90%. You must use **Destroy Set** gear or champions with [Destroy MAX HP] skills to break this shell. 3. **Turn Meter Control:** Keep the boss from moving as much as possible to prevent his "Vile Feast" (which steals shields). ===== 📈 Recommended Team Lineup ===== **Focus:** 100% Shield uptime + Turn Meter lock. ^ Slot ^ Champion ^ Role / Use Case ^ Gear Note ^ | 1 (Lead) | **High Khatun** | Speed Aura + TM Boost + Decrease SPD | High Speed / Accuracy | | 2 | **Valkyrie** | Massive Shields + Counterattack | **High DEF** (Shield Scaling) | | 3 | **Armiger** | Turn Meter Drop (A1) + Max HP Hit (A2) | **Destroy Set** / 100% Crit | | 4 | **Rector Drath** | Healing + Revive + Veil (Safety Net) | Bloodshield Ring (if possible) | | 5 | **Psylar** | Massive TM Drop + AOE Decrease SPD | Stun or Speed Set | ===== 🛠️ AI Setup (Skill Prioritization) ===== ^ Champion ^ Skill ^ Round 3 (Boss) ^ Reason ^ | **High Khatun** | A1 | Default | - | | ::: | A2 | 1 (Opener) | TM Boost for team | | ::: | A3 | 2 | TM Drop for boss | | **Valkyrie** | A1 | Default | - | | ::: | A2 | **1 (Opener)** | MUST maintain Shield | | ::: | A3 | Not Used | Do not waste turns on non-shield skills | | **Armiger** | A1 | **Priority 1** | Keep Boss TM down | | ::: | A2 | Priority 2 | Use only if Boss TM is low (<30%) | | **Psylar** | A1 | Default | - | | ::: | A2 | 2 | Decrease SPD | | ::: | A3 | **1 (Opener)** | 40% TM Drop | ===== 💎 Essential Gear & Artifacts ===== * **Destroy Set:** At least one champion (ideally **Armiger**) should be in a Destroy Set. This reduces the boss"s MAX HP by 40% of damage dealt, eventually removing his damage reduction. * **Bloodshield Rings:** If available (from CvC), these grant a small shield after attacking. This is a "failsafe" to ensure a champion always has a shield even if the main shielder (Valkyrie) is delayed. * **Resistance:** High RES (250+) on your main shielder helps prevent the boss from stealing/removing the shield. ===== ⚠️ Common Pitfalls ===== * **Too Fast for Shields:** If a champion is too fast and takes two turns for every one turn of the shielder, their shield might expire before it is refreshed. * **Masteries:** Avoid the **Evil Eye** mastery on everyone if the boss is too fast; however, for this team, Evil Eye on High Khatun/Psylar is beneficial to lock him down.